TrueClays 2026.2.21.2 - BETA

Adjusted resolution of UI in main screen to work with older projectors (720p)

NEW FEATURE: Created a session state for each module, which means you can go back to main menu in the middle of an round and then when return you will be asked if you wish to restore that round.
You can change chokes, settings etc.
You can replace one profile with another, but it will not work to change number of squad entries, then the restore will simply not happen.

Camera Readers updated to v2026.1

  • New feature --startrow XX where it will filter out certain areas (mask if ambient interference)

TrueClays Launcher updated to 2026.2.17.6

Fixed a bug in Sporting Training where the speed was not reflected thrower when switching between two throwers.



21st of February, 2026

TrueClays - 2026.2.10.1

Adjusted code for POI shift (there was a bug with negative POI), the updated code works better all range from 0/100 to 100/0

The slider for pattern in Shooter profile calculated wrong for IM and F and XF, this is now fixed.

10th of February, 2026

TrueClays 2026.2.8.3 - Important

IMPORTANT: There has been an error in the last 2 versions regard to geometry and shot placement, causing shots to go slightly off where they should.

This has now been corrected.

POI slider in the Shooter profile did not work for LF and Full chokes, this is now fixed.

Trap clays at 45-50m+ was too hard to hit, adjusted this slightly for lead pellets (steel is still very hard).

8th of February, 2026

TrueClays 2026.2.7.2

Very high POI shifted up (eye above rib) gave slightly too high pattern, now adjusted.
1 pellet in skeet was not enough, which it should be, force per pellet slightly adjusted.
Adjusted the hit-possibility for fully sideways clays that math was a little off.

Min force value with Shot detection model 2025+ follows this now..

Table with minimum force parameter settings


NOTE: 2026.2.6.4 is broken, please do not use that version.

6th of February, 2026

TrueClays 2026.2.6.2

Was one more rabbit clay that we had missed and was impossible to hit (in compak), now possible again.

Adjusted the pattern view a little to match the 70/30 etc correctly.

6th of February, 2026

TrueClays 2026.2.6.1

  • Added RESET button for shooter profiles, which do a reset of everything but the name.
  • Fixed so Recoil simulator now is possible without NVT enabled.
  • Fixed the signs of thrower number on Compak 3 towers.
  • Fixed a bug with "Hide force" on shooters.
  • IMPORTANT: There was an issue with hitting rabbit clays, this should now be fixed.
  • Changed color of active box for expert calibration (as it was too bright the laser was less visible)
  • Change the size in the center of box in expert calibration, to easier see exactly where you shoot the laser, you can still easily make sure you shoot in the center.

4th of February, 2026

TrueClays 2026.2.3.2

Small emergency update,

Sporting loopers was hard to hit, lead is not correct.

There was an "huge" flash when hitting in English Sporting "Forest" course that is now fixed.

Unable to enter decimals in setup when switched to imperial and you removed the decimal, now fixed.

ATA/Doubles and Double Rise was a problem with since 2026.2.3.1 that is now fixed.

3rd of February, 2026

TrueClays 2026.2.3.1

Neurologic Visual Trainer - NVT release
A major game-changer is here!

Please view this link for info
You find new configuration parameters at
Configuration -> Generic
Configuration -> Shooter -> NVT (Per stand in skeet settings)
Configuration -> Shooter (Override NVT On/Off)


Bugfixes:
Clay size bigger than 100% gave bigger area to hit, this now fixed so it will never go past 100%, hitting targets, especially going away from you will be harder. Adjust min force needed to break the target if you feel it's too hard.

Fixed rabbit clays that tipping over an come flying just above the ground.

Fixed a new installation screen with option to go Metric or Imperial.

Fixed loading scenes that bugged a bit with the new loader that informs the user that is actually loading.

Fixed a broken code in the Messages module.

Changes:
Halo component have been remade with some other tools, size of halo should now scale with clay target size.

Removed some options under Skeet & Trap Functions that does not make sense after the introduction of NVT.

Added bright orange as clay color (it's closer to yellow), this is tradeoff for DLP projectors, high brightness orange is not really possible.

Expert calibration now mobile side is now a bit more intuitive.

Added

Al Ain in AUE is added as Skeet & Trap range.

2nd of February, 2026